#pragma once
#include <iostream>

using namespace std;

class Node
{
private:
	int data;
	Node* Right;
	Node* Left;
public:
	Node(void);
	~Node(void);
	int get_data(){return data;}
	void set_data(int a){data=a;}
	Node* get_right(){return Right;}
	Node* get_reft(){return Left;}
	void set_right(Node* b){Right=b;}
	void set_left(Node* c){Left=c;}
};

